All posts in: Swift

While working on GPU computing, I started wondering how much GPU memory my code uses.

It turned out that it is difficult to calculate how much of the GPU memory is available and how much is used  in the new macOS Sierra.

You might think that it is as simple as go to the list of devices and then to “PerformanceStatistics” which holds current parameters of the device.

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This post is the first one in the series of posts where I will describe the creation of a neural network, modelling the behaviour of a small organism. Why model such a system, what functions it will perform and what the results I will get will be described in the next posts.

The only thing I want to describe in this post is the solution which helps accelerate the training of neural networks.

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